Big news for all Steam gamers: Toki Tori 2+ will be released on July 11th!

Toki Tori 2+: a big plus on Steam!

Toki Tori 2… +?
Yes, you read it correctly; there is a ‘+’ behind the game’s name. We decided to change the name to Toki Tori 2+, to reflect the many new additions and changes we have made for this version.

From the day that we announced the game, back in 2011, the Steam community has supported us with countless feedback reports, play-through sessions and a lot of testing. Because of this and the long delays, we strongly feel that we owe the Steam community big time. It’s time for us to put money where our mouth is.

So what’s different?
The game won’t be simply a Steam rendition of the Wii U version. Instead we’ve improved the gameplay and presentation across the board. And to justify the name change, we also added a level editor, Steam Workshop integration, a lot of achievements and more puzzles!

Still no eggs? Well, at least now we have eggplants!

We listened!
Ever since the Wii U release back in April, we have been in close contact with our community. We talked to many gamers and reviewers and asked them if they could share their experiences with us. We listened and decided to address a number of issues in an initial update on the Wii U.

However, for Toki Tori 2+ we are taking things a step further. Just to name a few changes: to prevent players from getting stuck early on, we added a new mechanic to guide them through the early part of the game. Furthermore we added several gates to make sure you can reach your intended destination more efficiently. We improved the world map, giving players a better understanding of where they are in the game. We also improved the presentation of the game and added several landmarks to the surroundings. Not only do they look nice; they will also help the player to better understand its position on the world map.

A Dutch game without windmills? Impossible!

Share your awesomeness!
Toki Tori 2+ will ship with a level editor, allowing you make your own Toki Tori 2+ levels! Obviously having a level editor without being able to share your creations with others, wouldn’t be that much fun. Therefore we added Steam Workshop integration, making it very easy for you to share your awesome creations with the rest of the world.

Pro tip of the day: don’t forget how to solve your own level!

Summing up
Toki Tori 2+ for Steam will have the following extras:

  • Level Editor
  • Level sharing through Steam Workshop
  • 30+ achievements
  • Additional puzzles
  • Improved game play and overall presentation
  • Windmills!

More information?
Game page

Steam game page

Press kit (including artwork, brand new screenshots and a factsheet)

Interested in the Beta? Apply now and help us tweak the editor and Steam Workshop integration.
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Be sure to keep an eye out on our website, as we’ll be posting more information on Toki Tori 2+ soon!

Two Tribes, Friday May 31 2013

Level editor coming to wii U??

natho, Friday May 31 2013, 9:10

Natho: Still planned for an update, yes!

Collin, Friday May 31 2013, 11:11

Sweet news, can't wait! ;)

soad667, Friday May 31 2013, 12:31

For those who are concerned about the Wii U version, we'll update the Wii U version with the Steam version changes that make sense on the platform.

Remember, we're just a bunch of guys making games, things take time. :)

Collin, Friday May 31 2013, 14:25

Sweet, looks cool.

steventheslayer, Friday May 31 2013, 18:15

Congrats guys! That's some kick ass news :D

henrique balabolazulimao, Saturday June 1 2013, 1:46

Thanks for the news, and thanks for improving tt2+ for PC on Steam, Sweet :)

Wayne Padget, Saturday June 1 2013, 12:39

Nice. I was on the fence about a purchase. If you are going to support the WiiU that well then I will be sure to make a purchase.

Scott, Saturday June 1 2013, 22:38

wow, looks awesome, downloading now and happy to test it, great work and good luck.
i will share my thoughts after a play session :)

mxtomek aka mxT3, Monday June 3 2013, 7:21

It looks like we will be seeing a Toki Tori Turbo-R in a few years then... :-)

Remco, Friday June 14 2013, 9:01

MSX 4 EVER!!!! ;)

Collin Ginkel, Monday June 17 2013, 21:34

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