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We've been making games with strong puzzle elements for many years, but Toki Tori 2 for Steam is the first game that will ship with a level editor from day one. With Steam Workshop support to boot!

Update 24: Steam Workshop!

Whenever we release a new game, we get a lot of requests for a level editor. Unfortunately it’s not always possible to share our internal tools. Sometimes because of licensing issues with tools we use and sometimes because they are just stupidly complex to work with. Some time after launching the original Toki Tori, we decided to improve the internal editor a bit and release it on Steam. While this spawned a neat little sharing community on the Steam forums - good work guys! - it was still a tool that took a lot of effort to get good levels out of.

So when we started working on Toki Tori 2, we decided early on that having a properly designed and deeply integrated editor would be beneficial to the overall quality of the game, but also more easily allow us to expose it to you all. The main thing we were unsure about before we could make a public announcement was how to share the user-made levels. This may sound easy, but to facilitate easy sharing and browsing for players is quite a difficult and time-consuming task.

With the arrival of the Steam Workshop, which allows players to easily share and browse user generated content on Steam, everything clicked and we decided it was time to go for it! So here we are! The latest build has a little hub level that allows you to either play through the GDC content or go into a level which you can edit to your heart’s content.

Martijn (@mreuvers) talks about the editor in the video below. Need more info? Hit me up on Twitter.


We’d love to see what you can come up with, so email your creations to .(JavaScript must be enabled to view this email address)! We’ll play through it all and let you know what we think! I promise!

Collin, Sunday May 13 2012

Awesome to read Toki Tori 2 will have a full editor and Steam Workshop support on release. A great Toki Tori 2 sharing community will now be guranteed :)

I also enjoyed watching the video tutorial. I've already played with the editor a bit. But from watching the clip I learned several new tricks! Time to design some levels now :)

Thanks for another great update guys!

Mr. Blinky, Wednesday May 23 2012, 23:55

Great update!

Gregori Rodrigues, Thursday May 24 2012, 1:50

Definitely worth to try out and its time to create something good :)

mxtomek, Thursday May 24 2012, 7:04

Looks really nice, but this build uses almost a gig of memory (~950MB) on my computer. It's not really usable for me since I only have 2GB total right now.

Josee, Thursday May 24 2012, 12:25

Nice update.
Now I see how difficult it is to create a level: you've done a good job on the test level. Hope you will continue to improve TT2 even further.

jpelgrom, Thursday May 24 2012, 17:50

I haven't tried out the new level editor yet, but it sounds cool! :) I have noticed what appears to be a bug, though. If you go backwards through a checkpoint, the animation will stop one frame before it should. Works fine going forward.

The game is looking great so far! The main thing I want to see added is some music, as it's pretty quiet without it right now.

legoracer, Friday May 25 2012, 23:34

 
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