[Dec 31st]
Daily sales of RUSH increased by 7000% while being the Daily Deal at Steam! We expected an increase, but not to this extend. What we did expect was it to drop dramatically once the game stopped being the Daily Deal, which it did unfortunately :)

Happy Holidays everyone!

RUSH Sales Statistics [updated]

[Dec 22nd]
The first two days of the Steam Holiday Sale have been very good for us, with a 900% increase in numbers over the previous day! The game is now, as is every Indie game on the service, on sale at 50% discount. It will be interesting to see if this is a temporary spike, or if it is sustainable over the coming two weeks of the Steam Holiday Sale.

[Dec 20th]
As expected, the sales leveled off after the initial week where we had a 10 percent discount. Today is the start of the Steam holiday sale, at which RUSH will be sold for 50% off, which should influence sales again. It’s the first time we’ve been part of this sale, so its tough to predict what it will do.

[Dec 6th]
The first weekend is now behind us. As you can see the first two days have been nearly identical. This is a bit misleading though, since the game did not go live until early in the evening in Europe.

The game was pretty visible on the Steam store this weekend; it’s the most recent demo, it has a discount of 10% and we have a banner in the strategy category. We expect the sales to drop significantly on Monday as sales normally pick up during the weekends and this was a launch weekend.

This graph is automatically updated daily, so be sure back to check this page regularly!

(100% = first day sales)

[Original Story]

Everybody loves statistics! We’re in a sharing mood, so we’ve decided to share some statistics for our recently released Steam game, RUSH.

When we publish a game on a new platform, we often ask ourselves questions like; “Do we need to drop the price of our game to get more sales?” or “How do reviews and features affect sales?” Steam is a very open distribution platform. They offer a lot of options for you to promote your game and it allows you to trace your sales closely. This openness is great for a company such as Two Tribes since you can easily trace the effectiveness of your actions.

There are limits to what we’re allowed to show, actual numbers for instance, but the people at Valve were kind enough to allow us to share daily sales information with you. We can provide you with an overview of sales increases/decreases in percentages, this should give a good overview of the game’s ups and downs over time.

Two Tribes, Friday December 31 2010

How many units are 100%?

jayson, Monday December 6 2010, 19:00

Wat een zinloos artikel, nul informatie. Die grafiek toont niets!

nul, Monday December 6 2010, 19:54

Although I don't know what this graph exactly entails because its not as detailed with information as it could be. I hope what I am seeing is good.

JamesMichael, Monday December 6 2010, 19:59

@ Nul

Duidelijke mening Nul, wat zou je graag zien?


Let me know what you'd like to see, we can alter the graph easily.

Collin Ginkel, Monday December 6 2010, 20:26

Als je zegt 'sales statistics' te laten zien, dan verwacht ik getallen. De reden dat je dat van Steam niet mag posten snap ik, maar je begrijpt dat je een verkeerde verwachting schept. Er valt weinig aan deze informatie af te lezen, behalve de effectiviteit van een onbekende hoeveelheid marketing. Nieuws op een developers site is goed, maar alleen als je informatie post waar je lezer ook iets aan heeft.

Nul, Monday December 6 2010, 21:35

@ Nul

English mode :) It did not show what you expected, I understand. What we're trying to do is give you insight into how a title on Steam performs over a certain amount of time. There's no need for exact numbers to convey that information. As the graph grows we'll be able to draw more conclusions and give you more insight into what has happened to the title.

Collin Ginkel, Monday December 6 2010, 21:42


1750% increase in sales!

Some guy, Thursday December 30 2010, 19:47

1750% compared to the first day yes, but in relation to the day before it's over 7000%!

Collin, Friday December 31 2010, 17:31

What happened to the chart?

Justin, Tuesday January 11 2011, 20:46

Back online! :)

Martijn Reuvers, Wednesday January 12 2011, 15:08

Are your Potato Pack sales in the April 1 to 6th percentages? or just your 50% off individual sales?

Andrea, Wednesday April 6 2011, 16:45

The graph covers RUSH both in the pack and separate.

Collin, Friday April 8 2011, 20:35

Login with facebook to comment